Rumors say that the sequel to the "not that well received" Rocketmen: Axis of Evil will be called It Came From Uranus (now that's an awkward sounding title). Let's just hope that this game can actually deliver what its predecessor didn't.
Continuing on the current trend of developers announcing their release dates before Microsoft's Monday updates, Capcom has announced that Rocketmen®: Axis of Evil will be hitting the service next week (March 5th).
While this may not be my most anticipated Capcom title, the 4 player online definitely puts this on my to-buy list. Here's the official Product Description to hold you over:
WizKids®’ popular constructible strategy game comes to Xbox LIVE® Arcade and PLAYSTATION®Network this fall with Rocketmen: Axis of Evil. In this arcade shooter, players will join the heroes of the Alliance of Free Planets in their white-knuckled, frenzied struggle to free the Solar System from the tyrannical grip of the Legion of Terra. Up to four players will be able to cooperatively shoot their way through multiple levels, powering up their weapons, picking up bonuses and laying waste to anything that moves.
Capcom has got some new footage of Rocketmen: Axis of Evil up on the official site. It's definitely worth a look if you like the frantic action of a Smash TV, the weapons of a Contra, and the idea of 4-player co-op.
Rocketmen appears chock full of non-stop action and screens filled with bullets. Surely the game will look great on a nicely-sized HD screen but (with everything going on) I wonder how it will translate for the non-HD crowd. Opinions?
The release of the Poker Smash achievements come on the heels of Void Star Creations confirmation of the game's release for next week. But look at what else we have here -- a bevy of unreleased games with achievements. Could these be indications of their impending releases? Just ignore the whole Discs of Tron debacle and work with me here. Okay, fine. Don't. Don't get needlessly excited for games that won't see the light of day for who knows how long. Be a party pooper.
The rest of us (those who dream big dreams and are filled with everlasting hope) will be hanging out after the break, checking out all the achievement details. But you're not invited anymore. So there. You don't get to hear about Triggerheart Exelica, Commanders: Attack!, Rocketmen: Axis of Evil, Poker Smash, or N+. I don't mention War World though...I'm afraid to jinx it.
Direct links to each game's achievement list after the break.
Here we are ladies and gents, more screens for an upcoming XBLA game. On the docket today: Rocketmen: Axis of Evil.
I kid Capcom about the lack of actual gameplay shots (of the nine I think only one of them qualifies) but overall the game is looking pretty slick. And to their credit I would imagine that the cutscenes are in-engine. If you wanna see gameplay shots, refer to our earlier screen set or (if you prefer) just make your own snap judgements below.
I gather this game isn't going to make the semi-announced October target. But will the extra wait be worth it?
[via Capcom Unity]
After a flurry of activity and information about Rocketmen: Axis of Evil back in August, Capcom has been very quiet about the game.
However, the refreshingly forthwright Christian Svensson (Sr. Director of Strategy at Capcom) has blessed us with more knowledge. And what's better, it's about the release date. On the Capcom forums he says:
Release, worldwide, cross platform is targeting mid-late October (slightly later than originally envisioned as we've decided to do full localization for Europe) however we need to find a window where both XLA and PSN can prop as near simultaneously as possible, which doesn't always work on our schedule. So long story short, it could be a bit later due to factors out of our control.
Sounds like we'll be playing this game within the month. And finally a bit of news that is positive for Europe (as opposed to the usual contest/free game that you unfortunates don't get) -- full localization. Cause to celebrate?
[via Capcom Forums, thanks prym3]
My poor, sweet Unterhaltungssoftware Selbstkontrolle. I just want to fly out to Berlin, march my way to Marchlewskistraße and beg for your forgiveness. I know I've neglected you, but I'm back and I can't wait to pick up right where we left off.
Thanks to you, we now know that the following games have been rated:
See you soon, my dear USK.
[via the USK]
Sick of games starting with Super and ending with Remix but still in love with Capcom? Try another of their ridiculously long titled games. Perchance you would enjoy hearing about Rocketmen: Axis of Evil (and by hearing I mean reading). Head over to the blog formerly dominated by SPFIITHDR, and get educated on Rocketmen's character customization features, the joys of multiplayer, and ogle some new screenshots.
Or, if you're lazy, just look at the screens (and old videos) below and mumble things like "WizKids card-based game property" or "speed boots pick-up" to sound informed.
Oh, and hit up their forums to ask Brian any questions you can think up. He may not be able to answer them but inquiring minds must pursue the knowledge, no matter the cost!
[via Capcom's Digital Blog]
Do you like the idea of a Smash T.V., Team Fortress 2 mashup with a hint of Magic: The Gathering style collecting and customizing? Then read on!
Capcom recently announced it (amongst many others at their Gamers Day) and now Worthplaying has posted a short preview of Rocketmen: Axis of Evil with screenshots galore. The game, developed by A.C.R.O.N.Y.M. Games and slated for release on XBLA and Playstation Network this Fall, is described as a sci-fi arcade shooter sporting Geo Wars style controls. The main attractions: Customization of your Space Pirate, miniature Team Fortress 2 style cel-shaded characters, and up to four player online and offline co-op.
For your edification: The game derives from a Constructible Strategy Game, or CSG, created by WizKids. What is a CSG? Don't ask me or Worthplaying, ask wikipedia, and then go to WizKids' site and prepare to feel really geeky.
Rocketmen: Axis of Evil (Wikipedia) is based of a WizKids constructable strategy game and for all intents and purposes is a Smash TV clone featuring 4-player co-op play on Xbox Live. From the screenshots that have been released the game has a cartoonish cel-shaded feel that looks really good for an Xbox Live Arcade or Playstation Network game. It will be interesting to see if this game actually will come together and be deeper than the game that it is obviously trying to immitate. The revealed character customization may make the deepness a reality. Look for this title in Q3 of this year.
Talisman (Wikipedia) is a board game from the Games Workshop that will probably feature 2-6 player games. The game will feature 3D graphics; however, it seems that no screenshots of this game have been thrown onto the internet yet. Look for this title in Q4 of this year. Until then make sure you read up on the rules because they look like they'll confuse even a nerd like me.
Have any of you readers played either of these games yet in their current incarnation? What are your thoughts on them?