Board game fans prepare to brace yourselves. Talisman has officially ben cancelled by Capcom. It's been a year of rumored turmoil on the project and a few months ago Capcom made it official by posting about it on their forums. That's not to say that there will not be a Talisman XBLA game just that Capcom will not be involved. Game rights for Talisman have reverted back to Games Workshop.
Why was the project cancelled? Capcom obviously can't reveal the full details; however, they did state "After a misfire at the start, the details of which I won't get into, we evaluated several options for moving the project to new developers, but the costs of moving forward outweighted the potential revenue."
[Via Colony of Gamers]
First up, Super Street Fighter II Turbo HD Remix footage.
The footage is cell-cam so it's not great but it does at least give the impression that your beloved Street Fighter II Turbo has not been mutilated. It's still the same thing, but with a nice new coat of paint. I must say that the HD sprites and the lack of additional animation frames looks odd to me even though it looks very "pure".
Next, the Talisman Trailer.
I guess this is what Svensson was talking about when they said they were planning on saying more soon. If you're more in the still image mood, try some concept art. But no matter your mood, you'll still have to wait until 2008 to get your hands on this one.
Oh, and in case you missed my update, a video of Commando 3 is waiting for you. And it doesn't look half bad.
I hate to be the messenger of sad tidings...so I won't be. I'll let our new favorite corporate mouthpiece (Christian Svensson of Capcom) do the talking for me.
We'll announce a time period soon [for Talisman's release], but to set some expectations, it won't be in this calendar year. The game is coming along but truth be told, it's probably going to be a bit later than we'd originally anticipated.
There you have it. Talisman won't be gracing our consoles for the next couple months. On the plus side, Svensson did say that rule variants will be available including some of Capcom's own devising. Does that temper the bad news a bit?
I guess if you're still upset you might just have to play the (gasp) analog version for the rest of the year.
[via Capcom Forums, thanks again prym3]
Rocketmen: Axis of Evil (Wikipedia) is based of a WizKids constructable strategy game and for all intents and purposes is a Smash TV clone featuring 4-player co-op play on Xbox Live. From the screenshots that have been released the game has a cartoonish cel-shaded feel that looks really good for an Xbox Live Arcade or Playstation Network game. It will be interesting to see if this game actually will come together and be deeper than the game that it is obviously trying to immitate. The revealed character customization may make the deepness a reality. Look for this title in Q3 of this year.
Talisman (Wikipedia) is a board game from the Games Workshop that will probably feature 2-6 player games. The game will feature 3D graphics; however, it seems that no screenshots of this game have been thrown onto the internet yet. Look for this title in Q4 of this year. Until then make sure you read up on the rules because they look like they'll confuse even a nerd like me.
Have any of you readers played either of these games yet in their current incarnation? What are your thoughts on them?
SAN MATEO, Calif — April 12, 2007 - Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced the development of several digitally downloadable titles for Xbox LIVE® Arcade, PLAYSTATION® Network and PC. Capcom hits including Super Street Fighter® II Turbo HD Remix and Super Puzzle Fighter™ II Turbo HD Remix will appear in all-new form, while licensed games Rocketmen™: Axis of Evil and Talisman appear as downloadable games for the first time. These titles reflect Capcom’s new “Digital Initiative,” which has also produced the incredibly successful Xbox LIVE Arcade title, Street Fighter® II’ Hyper Fighting. “Following in the footsteps of our highly successful Street Fighter II Xbox Live title, these projects represent the beginnings of a much larger ‘Capcom Digital Initiative’ focused around the limitless creativity and community development that can happen with downloadable content models. We’re extremely excited about the ability to address the needs of specific market segments without sacrificing game quality,” said Jack Symon, director, brand marketing, Capcom Entertainment. “We intend to be a major player in this space by using a combination of classic Capcom IP, licensed IP and, in the future, harnessing some of the biggest names in game development to create new classic experiences.” Super Puzzle Fighter II Turbo HD Remix downloads Capcom’s incredibly popular puzzle game into the new generation. This fall, Super Puzzle Fighter II Turbo comes to Xbox LIVE Arcade, PLAYSTATION® Network and PC in its greatest incarnation to date. The new version of the game features newly created 1080p HD graphics, several new game modes, improved game balance, new stage backgrounds courtesy of Udon Entertainment and online play.