While most of us have never heard of CrunchTime Games, that doesn't mean you haven't heard of the titles that the founders have worked on. Boasting people who have worked on such high profile titles as Street Fighter and World of Warcraft, as well as some of my favorite overlooked gems such as Buffy the Vampire Slayer and Alien Vs Predator, Shred Nebula has certainly earned the right not be overlooked at yet another space shooter.
Instead of going with the twin stick shooter model that seems to be being used on just about every other release these days, Shred Nebula is going for a more dogfight style of game play. Add in the promise of 60 FPS and art assets that rival full retail games, and were starting to get even more excited. If you want to check out some screen shots, you can check them out here.
An interesting tidbit that was also announced was that the game will be using an in-house engine called R.A.K. Engine (Roaming Arcade Killer Engine). Interesting because do you think an independent studio would go through the extra work to develop their own engine, let alone name it, if they were planning on making only one title for XBLA? No, me either :)
While it's currently just a teaser image, you can check out the official site here.