Xbox 360 Fanboy has posted that the Co-op portion of Contra has received the auto-update treatment. While it removes the ability to continue over online Co-op, it will certainly come as a nice suprise for those of us who have been having issues with the disconnect between players.
You can read about it here.
Weighing in at 400 points and just over 32MB, The classic side scrolling shooter contra is now available on XBLA. From xbox.com:
In Contra, the world has been invaded and only two soldiers stand between the alien menace known as Red Falcon and the total annihilation of humanity. Lance and Bill, two veteran Special Ops soldiers, must fight their way through jungles, steel fortresses, and frozen tundra to rid the world of Red Falcon and all its minions.
Using high-tech weaponry such as the Mini Laser, the Fireball, and the dreaded Spread Gun, it's time to teach some alien scum not to mess with Earth. Enhanced for Xbox Live Arcade, the new version of Contra includes online multiplayer to play with your friends, leaderboards to go for your best score, achievements, updated graphics, and new sound effects .
After missing out on a real game release last week, MS will be hoping to make it up to us by releasing the highly anticipated retro classic, Contra. Coming out for 400 points, we will be able to play an updated Arcade version of this game, complete with the "code".
Note that it is also the first chance we will have to test out the new "Automatic Download" feature released last week.
You can check out the Gamerscore Blog post about this here.
Back at E3, when the game was first announced, this was probably the single retro game that I was most excited about. When it came out for the NES, I think I played Contra for about two months strait. Unfortunately, the game that is being released is the Arcade game and not the NES version. Add to that the fact that Konami has decided to keep the original arcade aspect ration and your left thoughts of what a fully redone copy would be like.
Maybe I was expecting too much initially, but visions of a widescreen version with updated graphics and maybe a new level or two would have made this game the one to get for me. And while you can do the usual screen stretching, the arcade aspect ratio is actually worse than the NES version, meaning if they had of ported the NES version; more of your new HDTV would have been used.
When it comes right down to it though, Contra was and is a great game, for many Contra was the pinnacle of the 2d side scrolling run-and-gun games and the basic game play is still there. Since it'll certainly only be 400 points, I'll certainly be buying it for what it is, not for what it could have been.
Anyways, the Achievements are:
It seems the screenshots are starting to slowly stream in now and Ain't it cool news has a screenshot of the opening menu of Contra here (you'll have to scroll about halfway down the page to see it). Looking from the menu it looks like we will be seeing online co-op, as I can't see any other way that you could play multiplayer Contra!
UPDATE: Just to clarify, by multiplayer, I mean a versus mode, by all means this will have local co-op
According to this press release here, Konami has stated that Frogger will be the first of their titles to hit the market place scheduled for (everyone's favorite) early summer time frame. The other announced titles (including Contra, Time Pilot and Scramble) will be out of that.
One of the best parts of the press release was this line:
...with additional major franchises launching in 2006 and 2007