More news out of Tokyo. This time, it's SNK Playmore announcing their upcoming lineup. Plenty for fans to be excited about but of particular interest is their upcoming XBLA offering: Samurai Shodown 2. (Or is it Samurai Shodown II?)
Oh, yeah, and some other stupid title called Metal Slug 3.
The Metal Slug 3 news is so last month, so let us concern ourselves with Samurai Shodown 2. SS2 is considered by some to be one of the greatest games of all time but how will the XBLA version fare against history and nostalgia?
Here's what inquiring minds want to know:
Will this game be a direct arcade port? It's SNK, so it better be.
But more importantly, will the game still be filled with engrish? If so, I declare "Victoly"!
[via Gaming Age, thanks insane_cobra]
ComputerAndVideoGames.com is reporting that while SNK has approached both MS and Sony about having their titles available on the respective platforms, Microsoft hasn't gotten back to them about approving the titles. While on the surface this seems like a huge issue for Microsoft, it wasn't made clear if SNK has backed off of their "They want us to compress it. Maybe we can't compress it. " stance we reported back in May.
Here's hoping that the two sides can come to an agreement soon as there are still many games I'd like to play from SNK's stable.
ILoveXBLA has heard word that the SNK pamphlets that are being handed out at TGS have some fantastic news on them. In addition to the recently announced Fatal Fury Special, it seems that XBLA will be graced with Metal Slug. While no release date has been announced, this will certainly have many people checking off an entry on their wish list.
Gamespot is reporting that SNK announced, via it's list of titles they will be showing at Tokyo Game Show, that they will be bringing Fatal Fury Special to XBLA. While most people were hoping for a Metal Slug Game to be the first offering from SNK, this certainly is better news then last we heard from SNK about XBLA.
We'll keep you up to date as more info becomes available.
In quite a candid interview with advanced media network, Ben Herman, president of SNK Playmore USA goes on the offensive against Microsoft and there Memory Constraints. While showing love for the Wii's Virtual Console, stating "It's a tremendous idea. Even though there were no details.", he slams MS for the 50MB limit saying "They want us to compress it. Maybe we can't compress it. ".
Maybe it's just me, but if Naked Sky Entertainment, makers of Roboblitz can get the Unreal Engine 3 down to that size, I have a hard time believing that it's impossible to get Baseball Stars Professional down to that size.
Check out the whole interview here.