As promised, here is the Q&A our very own LunarDuality did with the makers of the recently released Commanders: Attack of the Genos. Both Terry Coleman [TC], Sr. Producer at Sierra Online, and Daniel Jeppsson [DJ], Lead Programmer on Commanders: Attack of the Genos and Technical Director at SouthEnd Interactive were kind enough to take time out of their busy schedules to answer our questions.
[XBLArcade.com] For many reasons (some more obvious than others) Sierra Online has had a very strong presence on XBLA. What drives Sierra to be a strong leader (especially in new IP) on the platform? And what keeps you coming back with more?
[TC] Our philosophy is that we make the best game we can, and put that game on the platforms best suited for it. We felt that Commanders was not only a natural fit for PC download, but that it would also work on Xbox LIVE Arcade, because there wasn’t anything quite like it on that platform. The advantage of XBLA is that you have the power of an Xbox 360, yet the platform lends itself to doing games which are less hardcore and therefore more accessible.
This in turn allows us to do a wide variety of games, and to take some chances. If you look at our portfolio, we’ve done puzzle games (Boogie Bunnies), space games (Battlestar Galactica), casual sports games (3D Ultra Mini-Golf), turn-based strategy games (Commanders), and even a Role-Playing/Adventure game (Arkadian Warriors). We’ve had a number of games which have sold well and some, like Switchball and Assault Heroes, which have even won awards. So, we’re excited to be a leader on XBLA, and we’ll continue to do games which use the platform to its best advantage.
Check out the rest of the Q&A after the break...
My magic touch strikes again. I claim full responsibility for Discs of Tron finally arriving. I did recently call its absence a "debacle", after all. Apparently, someone at the top read that and said, "Get that game out, now!" That's right. All me.
I'm sure that I'm also totally responsible for Commanders: Attack of the Genos arriving this week but I just can't figure out how yet. Give me some time.
While I get my brain warmed up let me explain just how we know about our Wednesday haul in advance this week. With Discs of Tron, Disney was kind enough to go the press release route. Riveting, I know. With Commanders, Sierra slipped up by actually putting a (presumably) accurate release date on the game's info page. And there you have it.
What's your poison: giving your opponents the derezzing treatment with a swift toss or methodically dismantling their armored vehicle division?
Sierra Online's Official Commanders: Attack of the Genos Site has a nice video and some screenshots to whet your turn-based appetites.
(BTW, the game's title did indeed add "of the Genos" back onto the end despite referring to it as just "Commanders: Attack!" for a while there.)
SouthEnd Interactive, the developers behind both Deathrow and XII have announced via their website that they will be developing a title for XBLA. The new title has already been greenlighted by Microsoft, and will be based on one of their existing IPs.
Other than Deathrow and XII I'm not sure what other IPs they have (the only other game listed on their site is a mobile Divinci code game) do you?