Super Street Fighter II Turbo HD Remix

Purchase Your Street Fighter Beta... Get Commando 3 FREE!

Remember Crackdown? That amazing game that had the Halo 3 beta bundled with it? Capcom must. They are pushing their Wolf of the Battlefield: Commando 3 game with a free copy of the Super Street Fighter II Turbo HD Remix beta. This is great news on all fronts as Commando 3 looked like a solid title and SSFIITHD Remix looks amazing. Not to mention Commando 3 is now guaranteed to be the #2 seller on XBLA this year (right behind SSFIITHD Remix).

Thanks FoxHunt99!

Commando 3

Capcom release amazing Street Fighter HD screens

As I'm sure everyone by this point knows, Capcom is remaking Street Fighter yet again, but this time in full glorious HD. Capcom has been pretty good at building up the buzz for their upcoming release of Super Street Fighter II:Turbo HD Remix. Through their blog, they have finally released full in-game shots of the title. 

KenVsRyu2 CharacterSelect KenVsRyu

The only thing that could possibly interfear with this game becoming one of the best selling XBLA titles of all time, is the fact that Capcom is double dipping here after the release of Street Fighter II:Hyper Fighting.  Will the updated sprites be enough for you to bite on this title?  I know for myself, I'll be waiting to make sure that the online functionality is a little more reliable.

Capcom Videosplosion: SSFIITHDR and Talisman

First up, Super Street Fighter II Turbo HD Remix footage.

The footage is cell-cam so it's not great but it does at least give the impression that your beloved Street Fighter II Turbo has not been mutilated. It's still the same thing, but with a nice new coat of paint. I must say that the HD sprites and the lack of additional animation frames looks odd to me even though it looks very "pure".

Next, the Talisman Trailer.

I guess this is what Svensson was talking about when they said they were planning on saying more soon. If you're more in the still image mood, try some concept art. But no matter your mood, you'll still have to wait until 2008 to get your hands on this one.

Oh, and in case you missed my update, a video of Commando 3 is waiting for you. And it doesn't look half bad.

Sprites, Pixels, and Hitboxes: SSFIITHDR Interview @ X360F

Click for Embiggenment

Are you one of those freaks that knows "more than is humanly and/or sanely possible about [Super Street Fighter II Turbo]?" If so, you'll be glad to know that players of your dedicated breed will be invited to Capcom to play XBLA's upcoming Super Street Fighter II Turbo HD Remix just to make sure that the game feels right.

There will be no added frames in the animations, no new timing, no new hitboxes. All will be right and fair and just in the world (unless you suck at the game like I do). You can all breathe a sigh of relief.

But that bit of news is really just one piece of a short and sweet interview about SSFIITHDR over at Xbox360Fanboy. Check it out.

But the main question I have is this: has any game ever been remade more than Street Fighter II?

[via X360F]

Armchair Design: Vote for SSFIITHDR Achievements

Just when you thought it was safe to blog, Capcom starts stoking the fires for their other acronym-inclined (because the title is so damn long) game: Super Street Fighter II Turbo HD Remix (aka SSFIITHDR).

Title, aside, Capcom wants you to head over to their blog and vote on which achievements should make it into the game. The list they have now is actually based on community suggestions that they elicited way back when. Now, after discussing which of the suggested achievements are actually "trackable", they need the community to make the final call.

All you armchair game designers, make your voices heard!

[via Capcom's Digital Blog]

Udon Street Fighter Interview

Playstation 3 Fanboy has performed an interview with Udon Comics about their work in Super Street Fighter II HD Remix. It really is quite amazing what they have done to the Street Figher graphics with the new re-envisioning of the title. Below is one of the better questions from the interview.[quote]Certainly, there must be a lot of work involved with this remix. How much art is going into the game?

Our art crew was asked to redesign each character sprite based on the artwork of Edayan, one of Capcom's most respected artists. Our job is to create character model design sheets for the sprite animators to follow.

The game is an exact port of SSF2T, so the hit boxes and poses must be identical, even while the detail and resolution are increased to approximately 4.5 times the original. Along with character sprite designs, we're redrawing and painting each stage background to match the enhanced resolution.

In addition to the characters and stages, our art team is creating brand new artwork for the in-game intro, character selection and endings in the style of our popular Street Fighter comic. The project is a massive undertaking, far more extensive than our work on Capcom Fighting Jam.[/quote]

Super Street Fighter + Puzzle Fighter Information

Super Puzzle Fighter II Turbo HD Remix will be coming in the summer timeframe of this year with redone mechanics to make the game better than the original title; however, early reports from the Gamer's Day states that the title's 1080p has been achieved with upscaled graphics, which didn't always look the best. In addition to the balancing issues, the title will feature two new gametypes (Y-mode line up three and Z-mode 2x2 cursor) and two new stages. Screenshots for the game can be found on Kotaku and Joystiq with a GameVideos video below.

Capcom Gamer's Day Announcements

The embargo is up and the flood gates are flowing. Capcom has announced two remakes and two new titles (based off of WizKids and the Games Workshop IPs) for Xbox Live Arcade and Playstation Network. With to sheer amount of information coming out about these titles, we will be splitting the Capcom Gamer's Day announcements into multiple posts, but without further ado the press release follows (click read more for the entire release).
SAN MATEO, Calif — April 12, 2007 - Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced the development of several digitally downloadable titles for Xbox LIVE® Arcade, PLAYSTATION® Network and PC. Capcom hits including Super Street Fighter® II Turbo HD Remix and Super Puzzle Fighter™ II Turbo HD Remix will appear in all-new form, while licensed games Rocketmen™: Axis of Evil and Talisman appear as downloadable games for the first time. These titles reflect Capcom’s new “Digital Initiative,” which has also produced the incredibly successful Xbox LIVE Arcade title, Street Fighter® II’ Hyper Fighting. “Following in the footsteps of our highly successful Street Fighter II Xbox Live title, these projects represent the beginnings of a much larger ‘Capcom Digital Initiative’ focused around the limitless creativity and community development that can happen with downloadable content models. We’re extremely excited about the ability to address the needs of specific market segments without sacrificing game quality,” said Jack Symon, director, brand marketing, Capcom Entertainment. “We intend to be a major player in this space by using a combination of classic Capcom IP, licensed IP and, in the future, harnessing some of the biggest names in game development to create new classic experiences.” Super Puzzle Fighter II Turbo HD Remix downloads Capcom’s incredibly popular puzzle game into the new generation. This fall, Super Puzzle Fighter II Turbo comes to Xbox LIVE Arcade, PLAYSTATION® Network and PC in its greatest incarnation to date. The new version of the game features newly created 1080p HD graphics, several new game modes, improved game balance, new stage backgrounds courtesy of Udon Entertainment and online play.
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