Finally, Homebrew games for everyone.
MS is putting out XNA for us to program on the pc games for 360. here is the article. I Love it. http://www.gamespot.com/news/6155590.html?tag=latestnews;title;1
Programming with it you mean? No, I played around with the Tribes map maker way back when though. From what I read about it on GameDev.net it's kind of a messy engine. The Torque shader engine is really nice though from what I hear.
I highly doubt they'll force you to only use Torque, it's probably just a packaged w/ XNA deal. I'm not sure if they are just waiving the Torque developer license for this then or what.




Joined: 2006-08-12