Another day, another company signs a deal with Epic to license Unreal Engine 3. This time it's Chair Entertainment, developers of upcoming XBLA title Undertow. The deal simply means that Chair will use Unreal 3 exclusively for all their upcoming games. Chair has already been using Unreal 3 to create Undertow so this deal is far from a shock. That said, I sure wish I got a cut from Unreal 3 licenses. Wow.
To mark the occasion of this deal, Chair has released a bevy of screenshots on their website. You can also peek at some concept art there as well. But, if you are too lazy to go there, enjoy the screens below.
Also, check out Tomacco's impressions of the game when he played it the Gamerscoreblog Road Tour event in Toronto.
Full press release after the break.
CHAIR ENTERTAINMENT SIGNS EXCLUSIVE DEAL WITH EPIC GAMES
Unreal Engine 3 to power existing and new intellectual properties
across all platforms
Provo , Utah – June 19, 2007 – Chair Entertainment Group, an
independent video game production company, today announced that it has
signed an exclusive deal with Epic Games to license the award-winning
Unreal (r) Engine 3 for all its present and upcoming game development
projects.
The deal covers all games developed for Xbox (r) 360, PlayStation (r)
3 and PC and the first game that will be released under the new
agreement will be Undertow(r) for Xbox LIVE(r) Arcade, which is due to
go live worldwide this summer. The game, which reveals some of the
most stunning graphics seen on Xbox LIVE (r) Arcade, features a 15
level campaign for single-player or co-op, and two robust multiplayer
modes for up to 16 players which has been delivered in just 50mb –
something that has not been achieved in any other Xbox LIVE(r) Arcade
to date .
"The versatility and technological advantages provided by the Unreal
Engine 3 have determined it to be our exclusive choice of technology
for next-generation development," said Geremy Mustard, technical
director at Chair Entertainment. "UE3 will enable our overflowing
creative vision to spill into the hands of gamers sooner and at a much
higher level of quality."
Mark Rein, Vice-President, Epic Games comments, "We love working with
cool independent studios like Chair that are truly focused on
delivering value to gamers and creating experiences that break new
boundaries in gameplay and creativity. Sure, we love working with
the big developers and publishers too, but there's something really
satisfying about seeing a young company with great talent doing some
awesome stuff with our technology. Undertow is just the first great
game you'll see from these guys – prepare to be wowed some more."
To coincide with the announcement, Chair Entertainment today
officially released the first in-game images of Undertow, which can be
downloaded at: http://www.chairentertainment.com/company/projects/undertow/gallery
About Chair Entertainment
Founded in 2005, Chair Entertainment Group is an independent video
game production company committed to creating complete blockbuster
entertainment franchises, which bring together video games, books,
movies, comics, and merchandise, through the development of
intellectual properties which are owned and managed exclusively by the
company itself.
Under the direction of Donald and Geremy Mustard, Chair's design team
has worked together for years gaining experience in many facets of
entertainment including art design, digital animation, game
development, storytelling, and comic books. Several of Chair's
founding members were part of the development team responsible for
Advent Rising, released in 2005 for Xbox and PC. They also directed
the story and art design for the 360ep comic book series, Advent
Rising: Rock the Planet.
Additional information and gamer forums can be found at:
www.chairentertainment.com.
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and
a best-of-breed toolset. Unreal Engine 3 is expected to maintain those
features while adding massive world support, multi-processor support,
next-generation console optimizations, and one of the most mature tool
pipelines in the industry. Unreal Engine 3's new toolset is designed
specifically to accelerate developers' productivity for ultra-complex,
next-generation content. Additional information on Unreal Engine can
be obtained at www.unrealtechnology.com.
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops
cutting-edge games and game engine technology for PC and console. The
company has created multiple million-selling, award-winning titles in
their Unreal series and their latest game, Gears of War(r), broke
sales records on Xbox 360 selling more than 3 million copies worldwide
in the first ten weeks and awarded overall Game of the Year for 2006
by the Academy of Interactive Arts & Sciences, Game Developers Choice
Awards, GameSpot, GamePro and many others. Epic is also responsible
for the Unreal Engine, which is the underlying technology for a wide
range of games including, Console Game of the Year winner, "Tom
Clancy's Splinter Cell TM" by Ubi Soft; PC Gamer's Game of the Year,
"Deus Ex" from Ion Storm/Eidos; "America's Army: Special Forces," by
the United States Army, and "Harry Potter and the Sorcerer's Stone"
(PC) by Electronic Arts. Epic's Unreal Engine 3 is the current holder,
and three-time consecutive winner, of Game Developer magazine's Front
Line award for Best Game Engine. Epic Games was also awarded Studio of
the Year at the 2006 Spike TV Video Game Awards and Developer of the
Year by Official Xbox Magazine. Additional information about Epic can
be obtained through Epic's Web site at www.epicgames.com.