LucasArts learns from Lucidity; update coming based on player feedback

Lucidity from LucasArts Since LucasArts launched Lucidity on the Xbox LIVE Arcade, they have been monitoring responses from players about their new game and revealed that “It’s been a really valuable experience to track the response from people to this experimental new game we put together. We’ve had some fantastic, supportive fans and positive responses and have gotten some great reviews from sites such as Edge, Eurogamer and Official Xbox Magazine,” via David Nottingham

At the same time, as many of you may have seen, LucasArts has also been getting feedback about the difficulty of the game, and that people are finding it particularly punishing. “We’ve seen comments about the lack of checkpoints in the game. At the time that we balanced the game, we designed the levels to be fairly short and the restarts as quick as possible and we felt that the game would be fine without checkpoints.”

However, when LucasArts started getting feedback, it became obvious that people were getting frustrated! They knew that the game was a challenge, but the shear amount of player input showed them that they had underestimated the challenge by quite a bit.

“We feel that there is so much great content in Lucidity that we want to open it up and make it more accessible for people to experience. So we have decided to create an update.”

The update will launch for PC today and is schedules for the Xbox LIVE Arcade version in the coming weeks. The update will include the addition of checkpoints, so no more level restart when you die just before the end!

Keep an eye on the XBLArcade.com web site as we’ll post when it goes live. Until then, why not let us, and LucasArts know what you think of the improvement by posting a comment below and telling your friends to check it out if they haven’t already. Hopefully this change will make it a little more accessible for a broader group of people!

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Comments

Geez, I can't believe so

Geez, I can't believe so many people whinged about this.

The levels take a few minutes at most. Suck it up.


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