Infinite Interactive, creators of current critical darling Puzzle Quest, are out to prove that the RPG/Puzzle mashup is here to stay. Not content to merely receive massive amounts of cash praise for Puzzle Quest, they have begun development on Galactrix. Think, a sci-fi RPG version of Collapse. Bizarre? Maybe. Addictive? Probably.
Since Collapse is more "real-time puzzle game" (Am I coining a new phrase here? Apparently not.) Galactrix will differ from Puzzle Quest's turn-based combat. Infinite Interactive is also currently developing a multiplayer mode for up to 6 players where the players are spilt into 2 teams and each person moves in turn (sorry, no twitchy free-for-alls). But, that could all be completely changed before they are finished so don't get too excited.
They are only about 25% through development and have no publishers attached at this point so PC is the only slated target for the game. However, with the recent announcement of Puzzle Quest coming to XBLA, it's not hard to see how Galactrix would follow the same path (pending solid XBLA sales of Puzzle Quest, of course).
Hit the jump for a bunch of screens and the full (albeit short) interview with Steve Fawkner, CEO and Lead Designer at Infinite Interactive.
[via IGN]
In a press release this morning, D3Publisher of America announced that they will be publishing three titles for the XBLA service. While we already knew about (and are eagerly awaiting) Mad Tracks, the other two are new announcements for the service. RocketBowl is described as Miniature golf meets Bowling, While Puzzle Quest is a game that needs no explanation to casual game fans everywhere.
While Mad Tracks and Puzzle Quests are on my day one purchase list, RocketBowl sounds quite interesting and, if done correctly, has the potential to be the sleeper hit of the three.
Click read more for the PR...
[via Mygamertag.net]